Description
This demo is actually the intro from my first person shooter LW3. There are only two scenes. The first shows a dark hall with plastic hardware accelerated DOT3 bump mapped floor, walls, pillars and ceiling. The bump mapping works on all video cards with 4 texture units and uses normal maps and normalization cube maps. There is also a glow blur effect on the logo. The second scene shows a radial blur effect with 256 fullscreen layers.
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The music was produced by DaveDJ. Dave is a well known DJ here in Germany who was even on our popular TV channel RTL. Talking with him was always a pleasure, he is a very friendly and engaging person.
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This was a one man project (3D engine, demo code and design by venom) supported with great music by DaveDJ.
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